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LiSA Library and its components emit events that can be caught and acted upon.
Any error the LiSA library throws and/or catches during its life cycle is exposed via the Library error event callback. You can register a callback function which receives the Error instance as its single argument.
You can provide a LiSA Library event handler in order to customize the behavior of your LiSA player.
Please note: The Library object, the Library's player and its exposed APIs are only accessible within the Library ready callback function.
Please see Player API reference for further information on how to customize the behaviour of your player.